Android: Google Play Protect has blocked the installation of malware 1.9 billion in 2019

Google Play Protection prevented the installation of more than 1.9 billion malicious Android apps downloaded from the Play Store.

Google Play Protect, a protection service built into Android smartphones alone, prevented the installation of more than 1.9 billion malicious apps in 2019 alone.

It can be used as anti-virus software to verify whether you have installed malware by regularly scanning applications and updates in the Play Store and APKs downloaded from third-party websites, thereby protecting Android devices. user.

Google Play Protect was launched during Google I / O in 2017 and is now installed on more than 2.5 billion Android devices.

Read also: How to Get Free Robux generator in Roblox accounts hack that work July 2020

No longer installed outside the Play Store

In 2017 and 2018, Google Play Protect blocked the installation of more than 1.6 billion malicious apps, thereby preventing the number of Google Play protected installations. Play Protect scans more than 100 billion applications every day and can alert users and take corrective actions when a security issue is detected on the device.

Google hopes to further improve its ability to target malicious applications in 2020. The company hopes to strengthen its application security strategy to protect user privacy, detect threats faster and prevent repeat offenders, and finally, detect and delete applications whose content or behavior is harmful to users.


Sources : BleepingComputer, Android Developer Blog

Apple will expand its SVOD service with old movies and series to better compete with Netflix

When the Apple TV + video-on-demand service was launched, Cupertino bet everything on exclusive content to attract viewers. However, in order to resist the giants of the industry, Apple was forced to expand its offer with more works in other catalogs.

Soon, there will be more content on the Apple TV Plus. Apple is said to be negotiating to buy TV series and movies that have been screened to expand its streaming catalog. This way, he can compete with Netflix Premium, Amazon Prime Video or Hulu (in the US) and Disney +, and offer classic catalogs that will highlight all of their original content.

Because if of course you can still rent or buy series or movies on iTunes (or third-party apps) through the TV app, that means you can make your own wallet. For a long time, this gesture has become the norm, but it seems a bit outdated when SViD reigns supreme.

Missing content and active users

According to sources and news from Bloomberg reporter Mark Gullman, several Apple TV + executives have already contacted major Hollywood production companies. They want to get the right to provide subscribers with more content on the Apple platform. Since Cupertino has already purchased the copyright for the series and the movie, the negotiations will even go smoothly, but the title has not yet been filtered.

The production and distribution of exclusive content and original content remains a priority for Apple TV +. So far, in France, there are about twenty series of movies and documentaries to choose from. However, in the face of a richer offer, this strategy is difficult to come by.
In addition, in February last year, only 10 million users subscribed to Apple TV + (a large portion of which should be free). Only half of them are considered active users, which is very rare. In contrast, Disney + has attracted 10 million subscribers from the first day of its launch a few weeks ago. He now has more than 50 million active members.

Third-party content is still a powerful weapon to attract customers to use streaming media platforms, and streaming media platforms do not yet have a streaming media platform like Disney +, and these platforms already have a very rich and well-known personal directory that can devour all screens.

Switch sales already exceed Super Nintendo’s one


It took Thirteen years for Super NES to sell more than 49 million copies worldwide, and Nintendo Switch broke 52 million copies in less than three years.

Switch was well received in early 2020: after setting a record for the last quarter of 2019, Nintendo’s portable (and living room) game console just surpassed its great-grandmother Super Nintendo (or Super NES).

Super NES has been manufactured for almost 13 years and sold 49.1 million units, while the Switch reached 52.48 million units in just two years and ten months. Obviously, the flight environment of the two consoles is very different.

Anyway, according to Nintendo’s predictions, the console should sell about 18 million copies in fiscal 2019 (from April 2019 to March 2020).

Switch is already the third-best-selling home console in Nintendo. As you can imagine, its hybrid nature makes it a portable platform and also facilitates this good positioning. Nintendo’s portable game consoles have been popular since the first Game Boy. In comparison, from the launch in 2004 to the end of production in April 2013, Nintendo DS sold more than 154 million units, while Nintendo 3DS sold $ 75.71 million. Now the unit.


Among other factors of success, we must of course emphasize the launch of the cheaper model-Switch Lite-and the arrival of highly anticipated games (such as “Pokémon Sword” and “Shield”), with a price not lower than that 16.06 million copies were completed in just two months. More than a third of Switch owners are Pokémon players.

Nintendo plans to advance with the times when Pokémon Mysterious Dungeon: Rescue Team DX arrives this year, a remake of two Pokémon games combining Nintendo DS and GBA.

Switch’s next (very) symbolic process will be to surpass Nintendo’s first console NES sales. It was sold in 1983 and sold 61.91 million copies during production. Production of the product in Japan will continue for two decades since the end of marketing in Chaoyang, starting in 2003.